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  • Broschiertes Buch

Java is the world's most popular programming language, but it's known for having a steep learning curve. The editors at No Starch Press have worked to lower that learning curve with Bryson Payne's latest book, Learn Java the Easy Way. Finally, a hands-on introduction to learning Java programming that will take you from absolute beginner to building Android and desktop apps. As you build you'll learn how to use conditions, loops, and variables; create reusable methods; build a graphical user interface (GUI) and animations; even how to debug your code and deal with common mistakes.…mehr

Produktbeschreibung
Java is the world's most popular programming language, but it's known for having a steep learning curve. The editors at No Starch Press have worked to lower that learning curve with Bryson Payne's latest book, Learn Java the Easy Way. Finally, a hands-on introduction to learning Java programming that will take you from absolute beginner to building Android and desktop apps. As you build you'll learn how to use conditions, loops, and variables; create reusable methods; build a graphical user interface (GUI) and animations; even how to debug your code and deal with common mistakes.
  • Produktdetails
  • Verlag: No Starch Press
  • Seitenzahl: 312
  • Erscheinungstermin: November 2017
  • Englisch
  • Abmessung: 233mm x 177mm x 25mm
  • Gewicht: 611g
  • ISBN-13: 9781593278052
  • ISBN-10: 1593278055
  • Artikelnr.: 47886142
Autorenporträt
Bryson Payne is a professor of computer science at the University of North Georgia, where he has taught for more than 17 years. He previously taught middle-school math and programming and continues to work extensively with K-12 schools to promote technology education. He is the author of Teach Your Kids to Code, also from No Starch Press.
Inhaltsangabe
Introduction

Chapter 1: Getting to Know Java with JShell
Chapter 2: Build a Hi-Lo Guessing Game App!
Chapter 3: Creating a GUI for Our Guessing Game
Chapter 4: Creating Your First Android App
Chapter 5: Deciphering Secret Messages
Chapter 6: Creating Advanced GUIs and Sharing Your App
Chapter 7: Make a Secret Messages App to Share with Friends!
Chapter 8: Draw Colorful, Object-Oriented Bubbles with Your Mouse!
Chapter 9: Adding Animation and Collision Detection with Timers
Chapter 10: Making BubbleDraw a Multi-Touch Android App

Appendix A: Saving High Scores, Creating Settings Menus, and Sending Messages on Android
Appendix B: Debugging
Glossary
Solutions (online)