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a nice introduction to the foundations of applications of geometry to computer graphics and computer-aided design....A useful textbook.
Mathematics students often ask where they can find a nice introduction to computer graphics and computer-aided design; professors have also been known to pose the same question. They will all find an answer here: Marsh's book should guide them effectively and painlessly towards the applications of mathematics and geometry in graphics and CAD.
Computer-Aided Design 32 (2000)
From the reviews of the second edition:
"This is a mathematics textbook on the basics of the geometry involved in computer graphics and computer-aided design, written at an undergraduate level suitable for students of mathematics, computer science, and engineering. ... All of the book's topics are presented in a clean and concise way, with nice illustrations and attention to both geometric ideas and practical issues of computing. ... This book would be useful for instructors who want a specific reference ... ." (Adam Coffman, Mathematical Reviews, 2005h)
"Images generated by a computer are ubiquitous, they are used in science, in engineering, and by the entertainment business. This textbook is an introduction to the mathematics behind these images. ... This exposition is intended for a broad audience with basic mathematical knowledge (vectors, matrices, calculus)." (P. Schmitt, Monatshefte für Mathematik, Vol. 151 (4), 2007)
"The title says it all. ... covers exactly what you would expect: theory and background for applying geometric techniques for visualization on a computer. ... This book is part of the SUMS (Springer Undergraduate Mathematics Series). The theory and applications are explained well, and moreover the text contains numerous examples, problems, and fully worked solutions. The book was written with students in computer science, engineering as well as of mathematics in mind ... ." (Pieter Audenaert, Bulletin of the Belgian Mathematical Society, 2007)