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Master the latest version of Flash with this revised edition ofa perennial bestsellerFlash enables you to create animations and can also be used tobuild an interactive, multimedia Web site. Completely enhanced andrevised, this must-have reference covers everything you need toknow to learn and master the latest version of Flash. Top Flashtrainer and author Todd Perkins provides you with unparalleledcomprehensive coverage of tips, tricks, and techniques that youwon't find in any other resource. The reader-friendly formatwill appeal to both the novice as well as the accomplishedprofessional and…mehr
Master the latest version of Flash with this revised edition ofa perennial bestsellerFlash enables you to create animations and can also be used tobuild an interactive, multimedia Web site. Completely enhanced andrevised, this must-have reference covers everything you need toknow to learn and master the latest version of Flash. Top Flashtrainer and author Todd Perkins provides you with unparalleledcomprehensive coverage of tips, tricks, and techniques that youwon't find in any other resource. The reader-friendly formatwill appeal to both the novice as well as the accomplishedprofessional and everyone in between.* Serves as a comprehensive reference on all the latest updatesand enhancements to the newest version of Flash Professional* Appeals to both novice and experienced Flash developers andfunctions as their guide to the capabilities and possibilities ofthe new Flash* Written by an experienced Adobe Flash instructor who is adeptat making difficult topics easy to understand* Includes a CD-ROM that features trial software, add-ons,plug-ins, shareware, templates, and examplesFlash CS5 Professional Bible is an ideal resource to gofrom learning to mastering the latest version of Flash in aflash!
Todd Perkins is an Adobe Certified Instructor who spends much of his time teaching people how to use Adobe's Web development software. He is a member of the dynamic duo at the All Things Adobe podcast, and he has authored a vast array of video training titles and books.
Inhaltsangabe
About the Author vPreface viiAcknowledgments xiiiPart I: An Introduction to Flash Web Production 1Chapter 1: Understanding the Adobe Flash CS5 Blueprint 3Chapter 2: Exploring Web Technologies 17Chapter 3: Planning Flash Projects 33Part II: Mastering the Flash Environment 61Chapter 4: Interface Fundamentals 63Chapter 5: Drawing in Flash 113Chapter 6: Symbols, Instances, and the Library 185Chapter 7: Applying Color 233Chapter 8: Working with Text 263Chapter 9: Modifying Graphics 305Part III: Creating Animation and Effects 357Chapter 10: Timeline Animation and the Motion Editor 359Chapter 11: Applying Filters, Blends, Guides, and Masks 429Part IV: Integrating Media Files with Flash 473Chapter 12: Adding Sound 475Chapter 13: Importing Artwork 513Chapter 14: Displaying Video 557Part V: Adding Basic Interactivity to Flash Movies599Chapter 15: Understanding Actions and Event Handlers 601Chapter 16: Building Timelines and Interactions 627Chapter 17: Making Your First Flash CS5 Project 641Part VI: Distributing Flash Movies 671Chapter 18: Publishing Flash Movies 673Chapter 19: Integrating Flash Content with Web Pages 707Chapter 20: Using the Flash Player and Projector 739Chapter 21: Creating Adobe AIR Applications Using Flash CS5753Chapter 22: Using Flash to Create iPhone Applications 769Part VII: Appendixes 785Appendix A: Using the CD-ROM 787Appendix B: Guest Experts' Information 791Appendix C: Digital Audio Basics 793Appendix D: Digital Video Basics 801Index 811
About the Author vPreface viiAcknowledgments xiiiPart I: An Introduction to Flash Web Production 1Chapter 1: Understanding the Adobe Flash CS5 Blueprint 3Chapter 2: Exploring Web Technologies 17Chapter 3: Planning Flash Projects 33Part II: Mastering the Flash Environment 61Chapter 4: Interface Fundamentals 63Chapter 5: Drawing in Flash 113Chapter 6: Symbols, Instances, and the Library 185Chapter 7: Applying Color 233Chapter 8: Working with Text 263Chapter 9: Modifying Graphics 305Part III: Creating Animation and Effects 357Chapter 10: Timeline Animation and the Motion Editor 359Chapter 11: Applying Filters, Blends, Guides, and Masks 429Part IV: Integrating Media Files with Flash 473Chapter 12: Adding Sound 475Chapter 13: Importing Artwork 513Chapter 14: Displaying Video 557Part V: Adding Basic Interactivity to Flash Movies599Chapter 15: Understanding Actions and Event Handlers 601Chapter 16: Building Timelines and Interactions 627Chapter 17: Making Your First Flash CS5 Project 641Part VI: Distributing Flash Movies 671Chapter 18: Publishing Flash Movies 673Chapter 19: Integrating Flash Content with Web Pages 707Chapter 20: Using the Flash Player and Projector 739Chapter 21: Creating Adobe AIR Applications Using Flash CS5753Chapter 22: Using Flash to Create iPhone Applications 769Part VII: Appendixes 785Appendix A: Using the CD-ROM 787Appendix B: Guest Experts' Information 791Appendix C: Digital Audio Basics 793Appendix D: Digital Video Basics 801Index 811
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