Design and Designing provides a broad and critical understanding of what is essentially a practical subject. Designing today is less a craft and more a part of the knowledge economy. It's all about knowing how to acquire knowledge and how to apply it creatively. Design and Designing covers the design process, modelling and drawing, working with clients, production and consumption, sustainability, professional practice and design futures. Chapters are written by expert teachers and practitioners from around the globe, each presenting an accessible and engaging overview of their field of design.…mehr
Design and Designing provides a broad and critical understanding of what is essentially a practical subject. Designing today is less a craft and more a part of the knowledge economy. It's all about knowing how to acquire knowledge and how to apply it creatively. Design and Designing covers the design process, modelling and drawing, working with clients, production and consumption, sustainability, professional practice and design futures. Chapters are written by expert teachers and practitioners from around the globe, each presenting an accessible and engaging overview of their field of design. Every chapter is highly illustrated with a combination of images and information boxes, which extend or highlight key material. Each section concludes with a design project, a hands-on activity for the reader. Design and Designing covers the full spectrum of design types, from graphic communication to product design, from fashion to games design, setting every type in its aesthetic, ethical and social contexts. With this essential book, readers will learn from today's best practice and best thinking in design, they will develop a critical sense, and become the designers of tomorrow.
Steve Garner has led some of the UK's most innovative and popular design courses, most recently as Professor of Design at The Open University, UK. Chris Evans has 20 years' design and management experience with major companies and leads the teaching of Design at Aston University, Birmingham, UK.
Inhaltsangabe
Introduction SECTION 1: THE DESIGNING PROCESS Section Introduction 1. The Passport to Practice Michael Tovey Coventry University UK 2. Design Thinking Maureen Carroll Leticia Britos Cavagnaro and Shelley Goldman Stanford University USA 3. Problem Finding and Problem Solving Tatjana Leblanc Université de Montréal Canada 4. Designing Design Alison McKay University of Leeds UK Design Project 1 Design process game SECTION 2: CREATING AND COMMUNICATING Section Introduction 5. Models of Design and Models in Design Jack Ingram Birmingham City University UK 6. Why do Designers Draw? Mario Minichiello and Liz Anelli Birmingham City University UK 7. Computer Aided Design: Past Present Future Jonathon Allen and Paul Kouppas University of Western Sydney Australia 8. Games Design and the Importance of Narrative Michele D. Dickey Miami University Ohio USA Design Project 2 Inspiration SECTION 3: DESIGNING FOR PEOPLE Section Introduction 9. User-centred Design Barbara Millet and Patrick Patterson Texas Tech University USA 10. Design Semiotics Bob Eves Bournemouth University UK 11. Designing for Mood Randall Teal University of Idaho USA 12. Ethics and Design: I Can but Should I? Bryce T J Dyer Bournemouth University UK Design Project 3 Hand hygiene SECTION 4: BUSINESS MARKETS AND CLIENTS Section Introduction 13. The Business of Design Stephen Peake The Open University UK 14. The Design Brief: Are You Listening? Andrew Collier Director SMC Design UK 15. Designing for Markets Richard Woolley Land Rover UK 16. Creative Analysis in Packaging Design Luiz Gomes and Ligia Medeiros Universitário Ritter dos Reis Brazil Design Project 4 Where in the world?! SECTION 5: SUSTAINABLE DESIGN AND DESIGNING Section Introduction 17. Berlin: A Sustained City David Heathcote and Dorothea Strube Design authors UK/Germany 18. Designing for Life Cycles Philip A Davies Aston University UK 19. Is Sustainable Design Viable? Tom Greenwood Strategist Scamper Branding UK 20. Eco-intelligence: Designing for the Real World Emma Dewberry The Open University UK Design Project 5 Global lessons 2024 SECTION 6: THE PROFESSIONAL PRACTICE OF DESIGN Section Introduction 21. Old Materials New Materials Terence Kavanagh Loughborough University School of the Arts UK 22. User-centred Collaboration in Graphic Design Sharon Helmer Poggenpohl Designer & author USA 23. The Importance of Detail Design Clyde Millard Designer UK 24. Developing Your Intellectual Property Claire Howell Barrister & Senior Lecturer in Law Aston University UK Design Project 6 Team of 24 SECTION 7: DESIGN FUTURES Section Introduction 25. Building Bridges to New Realms Brigid O'Kane University of Cincinnati USA 26. Complexity: What Designers Need to Know Theodore Zamenopoulos and Katerina Alexiou The Open University UK 27. Managing Design: A Roadmap to a Career Jon Hewitt Designer UK 28. Motivation and the Learningscape of Design Steve Garner The Open University UK and Chris Evans Aston University UK Design Project 7 24 carat designing Endnotes Bibliography Index
Introduction SECTION 1: THE DESIGNING PROCESS Section Introduction 1. The Passport to Practice Michael Tovey Coventry University UK 2. Design Thinking Maureen Carroll Leticia Britos Cavagnaro and Shelley Goldman Stanford University USA 3. Problem Finding and Problem Solving Tatjana Leblanc Université de Montréal Canada 4. Designing Design Alison McKay University of Leeds UK Design Project 1 Design process game SECTION 2: CREATING AND COMMUNICATING Section Introduction 5. Models of Design and Models in Design Jack Ingram Birmingham City University UK 6. Why do Designers Draw? Mario Minichiello and Liz Anelli Birmingham City University UK 7. Computer Aided Design: Past Present Future Jonathon Allen and Paul Kouppas University of Western Sydney Australia 8. Games Design and the Importance of Narrative Michele D. Dickey Miami University Ohio USA Design Project 2 Inspiration SECTION 3: DESIGNING FOR PEOPLE Section Introduction 9. User-centred Design Barbara Millet and Patrick Patterson Texas Tech University USA 10. Design Semiotics Bob Eves Bournemouth University UK 11. Designing for Mood Randall Teal University of Idaho USA 12. Ethics and Design: I Can but Should I? Bryce T J Dyer Bournemouth University UK Design Project 3 Hand hygiene SECTION 4: BUSINESS MARKETS AND CLIENTS Section Introduction 13. The Business of Design Stephen Peake The Open University UK 14. The Design Brief: Are You Listening? Andrew Collier Director SMC Design UK 15. Designing for Markets Richard Woolley Land Rover UK 16. Creative Analysis in Packaging Design Luiz Gomes and Ligia Medeiros Universitário Ritter dos Reis Brazil Design Project 4 Where in the world?! SECTION 5: SUSTAINABLE DESIGN AND DESIGNING Section Introduction 17. Berlin: A Sustained City David Heathcote and Dorothea Strube Design authors UK/Germany 18. Designing for Life Cycles Philip A Davies Aston University UK 19. Is Sustainable Design Viable? Tom Greenwood Strategist Scamper Branding UK 20. Eco-intelligence: Designing for the Real World Emma Dewberry The Open University UK Design Project 5 Global lessons 2024 SECTION 6: THE PROFESSIONAL PRACTICE OF DESIGN Section Introduction 21. Old Materials New Materials Terence Kavanagh Loughborough University School of the Arts UK 22. User-centred Collaboration in Graphic Design Sharon Helmer Poggenpohl Designer & author USA 23. The Importance of Detail Design Clyde Millard Designer UK 24. Developing Your Intellectual Property Claire Howell Barrister & Senior Lecturer in Law Aston University UK Design Project 6 Team of 24 SECTION 7: DESIGN FUTURES Section Introduction 25. Building Bridges to New Realms Brigid O'Kane University of Cincinnati USA 26. Complexity: What Designers Need to Know Theodore Zamenopoulos and Katerina Alexiou The Open University UK 27. Managing Design: A Roadmap to a Career Jon Hewitt Designer UK 28. Motivation and the Learningscape of Design Steve Garner The Open University UK and Chris Evans Aston University UK Design Project 7 24 carat designing Endnotes Bibliography Index
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