With recent advances in the field of computer vision, this book collects the ideas and algorithms from the world's leading scientists where they offer a glimpse of the radical changes in computers which will change the way users interact with each computers and each other.
With recent advances in the field of computer vision, this book collects the ideas and algorithms from the world's leading scientists where they offer a glimpse of the radical changes in computers which will change the way users interact with each computers and each other.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Foreword; Preface; Part I. New Interfaces and Applications: 1. Smart rooms: machine understanding of human behavior A. Pentland; 2. GestureComputer - history design and applications C. Maggioni and B. Kämmerer; 3. Human reader: a vision-based man-machine interface K. Mase; 4. Visual sensing of humans for active public interfaces K. Waters J. Rehg M. Loghlin S. B. King and D. Terzopoulos; 5. Pointing with uncalibrated stereo vision R. Cipolla and N. J. Hollinghurst; Part II. Tracking Human Action: 6. Tracking faces A. Gee and R. Cipolla; 7. Towards automated real-time facial animation B. Bascle A. Blake and J. Morris; 8. Interfacing through visual pointers C. Colombo A. Del Bimbo and S. De Magistris; 9. Monocular tracking of the human arm in 3D E. Di Bernado L. Goncalves and P. Perona; 10. Looking at people in action - an overview Y. Yacoob L. Davis M. Black D. Gavrila T. Horprasert and C. Morimoto; Part III. Gesture Recognition and Interpretation: 11. A framework for gesture generation and interpretation J. Cassell; 12. Model-based interpreation of faces and hand gestures C. J. Taylor A. Lanitis T. F. Cootes G. Edwards and T. Ahmad; 13. Recognition of handsigns from complex backgrounds J. J. Weng and Y. Cui; 14. Probabilistic models of verbal and body gestures C. Bregler S. Omohundro M. Covell M. Slaney S. Ahmad D. Forsyth and J. Feldman; 15. Looking at human gestures M. Yachida Y. Iwai; Ackowledgements; Bibliography; List of contributors.
Foreword; Preface; Part I. New Interfaces and Applications: 1. Smart rooms: machine understanding of human behavior A. Pentland; 2. GestureComputer - history design and applications C. Maggioni and B. Kämmerer; 3. Human reader: a vision-based man-machine interface K. Mase; 4. Visual sensing of humans for active public interfaces K. Waters J. Rehg M. Loghlin S. B. King and D. Terzopoulos; 5. Pointing with uncalibrated stereo vision R. Cipolla and N. J. Hollinghurst; Part II. Tracking Human Action: 6. Tracking faces A. Gee and R. Cipolla; 7. Towards automated real-time facial animation B. Bascle A. Blake and J. Morris; 8. Interfacing through visual pointers C. Colombo A. Del Bimbo and S. De Magistris; 9. Monocular tracking of the human arm in 3D E. Di Bernado L. Goncalves and P. Perona; 10. Looking at people in action - an overview Y. Yacoob L. Davis M. Black D. Gavrila T. Horprasert and C. Morimoto; Part III. Gesture Recognition and Interpretation: 11. A framework for gesture generation and interpretation J. Cassell; 12. Model-based interpreation of faces and hand gestures C. J. Taylor A. Lanitis T. F. Cootes G. Edwards and T. Ahmad; 13. Recognition of handsigns from complex backgrounds J. J. Weng and Y. Cui; 14. Probabilistic models of verbal and body gestures C. Bregler S. Omohundro M. Covell M. Slaney S. Ahmad D. Forsyth and J. Feldman; 15. Looking at human gestures M. Yachida Y. Iwai; Ackowledgements; Bibliography; List of contributors.
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