Game AI Pro 3
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    Gebundenes Buch

This book discusses cutting-edge game AI techniques primarily from game developers of shipped commercial games. Topics include AI architectures, steering and path finding, tactics/strategy, genre specific techniques, gesture recognition, and learning techniques. The book includes about 60 articles (10 pages each) that are written in a style that is technical yet accesssible to beginners but ultimately aimed at the intermediate to expert professional game developer. The book acts as a toolbox of techniques that can be applied to many common and not-so-common situations.…mehr

Produktbeschreibung
This book discusses cutting-edge game AI techniques primarily from game developers of shipped commercial games. Topics include AI architectures, steering and path finding, tactics/strategy, genre specific techniques, gesture recognition, and learning techniques. The book includes about 60 articles (10 pages each) that are written in a style that is technical yet accesssible to beginners but ultimately aimed at the intermediate to expert professional game developer. The book acts as a toolbox of techniques that can be applied to many common and not-so-common situations.
  • Produktdetails
  • Verlag: Taylor & Francis Ltd.
  • Seitenzahl: 528
  • Erscheinungstermin: 21. Juni 2017
  • Englisch
  • Abmessung: 241mm x 195mm x 35mm
  • Gewicht: 1150g
  • ISBN-13: 9781498742580
  • ISBN-10: 1498742580
  • Artikelnr.: 48807845