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What the book covers: Beginning Android Programming with Java For Dummies, 2nd Edition starts Android and Java programmers on their way toward Java mastery for Android by showing them basic development concepts and techniques in context of Java. The book explores what goes into creating an Android program, how to put the pieces together, dealing with standard programming challenges, debugging, and making it work.…mehr

Produktbeschreibung
What the book covers: Beginning Android Programming with Java For Dummies, 2nd Edition starts Android and Java programmers on their way toward Java mastery for Android by showing them basic development concepts and techniques in context of Java. The book explores what goes into creating an Android program, how to put the pieces together, dealing with standard programming challenges, debugging, and making it work.
  • Produktdetails
  • Verlag: Wiley & Sons
  • Artikelnr. des Verlages: .1W119301080
  • 2. Aufl.
  • Seitenzahl: 456
  • Erscheinungstermin: 28. Oktober 2016
  • Englisch
  • Abmessung: 238mm x 189mm x 30mm
  • Gewicht: 620g
  • ISBN-13: 9781119301080
  • ISBN-10: 1119301084
  • Artikelnr.: 44826215
Inhaltsangabe
Introduction 1

Part 1: Getting Started with Java Programming for Android Developers 9

CHAPTER 1: All about Java and Android 11

CHAPTER 2: Getting the Tools That You Need 27

CHAPTER 3: Creating and Running an Android App 55

Part 2: Writing Your Own Java Programs 95

CHAPTER 4: An Ode to Code 97

CHAPTER 5: Java's Building Blocks 129

CHAPTER 6: Working with Java Types 157

CHAPTER 7: Though These Be Methods, Yet There Is Madness in't 169

CHAPTER 8: What Java Does (and When) 187

Part 3: Working with the Big Picture: Object-Oriented Programming 215

CHAPTER 9: Why Object-Oriented Programming Is Like Selling Cheese 217

CHAPTER 10: Saving Time and Money: Reusing Existing Code 267

Part 4: Powering Android with Java Code 295

CHAPTER 11: The Inside Story 297

CHAPTER 12: Dealing with a Bunch of Things at a Time 317

CHAPTER 13: An Android Social Media App 345

CHAPTER 14: Hungry Burds: A Simple Android Game 381

Part 5: The Part of Tens 407

CHAPTER 15: Ten Ways to Avoid Mistakes 409

CHAPTER 16: Ten Websites for Developers 415

Index 417

Introduction 1

Part I: Getting Started with Java Programming for Android Developers 9

Chapter 1: All about Java and Android 11

Chapter 2: Getting the Tools That You Need 25

Chapter 3: Running Standard Java Programs 53

Chapter 4: Creating an Android App 77

Part II: Writing Your Own Java Programs 107

Chapter 5: An Ode to Code 109

Chapter 6: Java's Building Blocks 137

Chapter 7: Though These Be Methods, Yet There Is Madness in't 165

Chapter 8: What Java Does (and When 191

Part III: Working with the Big Picture: Object-Oriented Programming 217

Chapter 9: Why Object-Oriented Programming Is Like Selling Cheese 219

Chapter 10: Saving Time and Money: Reusing Existing Code 265

Part IV: Powering Android with Java Code 301

Chapter 11: A Simple Android Example: Responding to a Button Click 303

Chapter 12: Dealing with a Bunch of Things at a Time 325

Chapter 13: An Android Social Media App 351

Chapter 14: Hungry Burds: A Simple Android Game 383

Part V: The Part of Tens 403

Chapter 15: Ten Ways to Avoid Mistakes 405

Chapter 16: Ten Websites for Developers 411

Index 413