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Named a Best Book of the Year by the Economist, Wall Street Journal & Vox`The father of virtual reality' (Sunday Times) explains why virtual reality presents the ultimate test for humanity.

Produktbeschreibung
Named a Best Book of the Year by the Economist, Wall Street Journal & Vox`The father of virtual reality' (Sunday Times) explains why virtual reality presents the ultimate test for humanity.
  • Produktdetails
  • Verlag: Vintage Publishing
  • Artikelnr. des Verlages: 717120
  • Erscheinungstermin: 6. September 2018
  • Englisch
  • Abmessung: 195mm x 126mm x 27mm
  • Gewicht: 296g
  • ISBN-13: 9781784701536
  • ISBN-10: 178470153X
  • Artikelnr.: 51198248
Autorenporträt
Jaron Lanier is a philosopher and computer scientist who has spent his career pushing the transformative power of modern technology to its limits. From coining the term 'Virtual Reality' and creating the world's first immersive avatars to developing cutting-edge medical imaging and surgical techniques, Lanier is one of the premier designers and engineers at work today. He is also one of the most celebrated technology writers in the world, whose previous book Who Owns the Future? was named the most important book of 2013 by Joe Nocera in The New York Times and whose first book You Are Not a Gadget was named one of the ten best books of 2010 by Michiko Kakutani in The New York Times. He was named one of the 100 most influential people in the world by Time, one of the 100 top public intellectuals by Foreign Policy, and one of the top 50 World Thinkers by Prospect. He is currently Interdisciplinary Scientist at Microsoft Research and a highly accomplished musician with one of the largest and most varied collections of rare instruments in the world, all of which he plays.
Inhaltsangabe
Preface: Virtual Reality's Moment
Introduction
1. 1960s: Terrors of Eden
2. Rescue Spacecraft
3. Batch Process
4. Why I Love VR (About the Basics)
5. Bug in the System (About the Dark Side of VR)
6. Road
7. Coast
8. Valley of Unearthly Delights
9. Alien Encounters
10. The Feeling of Immersion
11. To Don the New Everything (About Haptics, with a Little About Avatars)
12. Nautical Dawn
13. Six Degrees (A Little About Sensors and VR Data)
14. Found
15. Be Your Own Pyramidion (About Visual Displays for VR)
16. The VPL Experience
17. Inside-Out Spheres (A Little About VR "Video" and Sound)
18. Scene
19. How We Settled Into a Seed for the Future
20. 1992, Out
21. Coda: Reality's Foil
Afterword
Appendix 1: Postsymbolic Communication (About the Reveries of One of My Classic VR Talks)
Appendix 2: Phenotropic Fevers (About VR Software)
Appendix 3: Dueling Demigods