
Videogame Sciences and Arts (eBook, PDF)
14th International Conference, VJ 2024, Leiria, Portugal, December 5-6, 2024, Proceedings
Redaktion: Marto, Anabela; Ribeiro, Roberto; Abrantes, Eduarda; Gonçalves, Alexandrino; Espinosa, Ruth Contreras; Gouveia, Patrícia; Prada, Rui
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This book constitutes the refereed proceedings of the 14th International Conference on Videogame Sciences and Arts, VJ 2024, held in Leiria, Portugal, during December 5-6, 2024.
The 15 full papers and 3 short papers included in this book were carefully reviewed and selected from 30 submissions. They were organized in topical sections as follows: Player Experience and Accessibility; Serious Games; Edutainment; Game Design and Development; and Games and Artificial Intelligence.
The 15 full papers and 3 short papers included in this book were carefully reviewed and selected from 30 submissions. They were organized in topical sections as follows: Player Experience and Accessibility; Serious Games; Edutainment; Game Design and Development; and Games and Artificial Intelligence.
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