Mathematical Basics of Motion and Deformation in Computer Graphics (eBook, PDF)

Mathematical Basics of Motion and Deformation in Computer Graphics (eBook, PDF)

Sofort per Download lieferbar
24,95 €
inkl. MwSt.
Alle Infos zum eBook verschenken
PAYBACK Punkte
12 °P sammeln!
This synthesis lecture presents an intuitive introduction to the mathematics of motion and deformation in computer graphics. Starting with familiar concepts in graphics, such as Euler angles, quaternions, and affine transformations, we illustrate that a mathematical theory behind these concepts enables us to develop the techniques for efficient/effective creation of computer animation. This book, therefore, serves as a good guidepost to mathematics (differential geometry and Lie theory) for students of geometric modeling and animation in computer graphics. Experienced developers and researcher...

Dieser Download kann aus rechtlichen Gründen nur mit Rechnungsadresse in A, B, BG, CY, CZ, D, DK, EW, E, FIN, F, GR, HR, H, IRL, I, LT, L, LR, M, NL, PL, P, R, S, SLO, SK ausgeliefert werden.