- Encode vectors, derivatives, integrals, scalar fields, vector fields, and differential equations
- Express fundamental physical principles using the logic of Haskell's type system to clarify Newton's second law, Coulomb's law, the Biot-Savart law, and the Maxwell equations
- Use higher-order functions to express numerical integration and approximation methods, such as the Euler method and the finite-difference time-domain (FDTD) method
- Create graphs, models, and animations of physical scenarios like colliding billiard balls, waves in a guitar string, and a proton in a magnetic field
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