Knowledge Application In Three Steps (eBook, ePUB)

Demonstrated with a Business Card (Mahjong) Game

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Non-technical and non-conceptual executable knowledge-application process to help educators and students to turn academic knowledge into useful products and services.This book "Knowledge Application In Three Steps" is the one and only non-conceptual and non-technical doable productivity system executable in three (agenda-enquiry-contract) steps. This is made possible because highly complex and abstract concepts like leadership, productivity etc are rendered executable through structuring of discrete (tangible) core tasks monitored via the user-friendly unique 4-part one-liner task-lines eg. 1_...

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