Ian Millington
eBook, PDF

Game Physics Engine Development (eBook, PDF)

How to Build a Robust Commercial-Grade Physics Engine for your Game

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The physics ENGINE is a computer program that game programmers work into your game that simulates Newtonian physics and predict effects under different conditions. In video games, the physics engine uses real-time physics to improve realism. This is the only book in its category to take readers through the process of building a complete game-ready physics engine from scratch. The Cyclone game engine featured in the book was written specifically for this book and has been utilized in iPhone application development and Adobe Flash projects. There is a good deal of master-class level information ...

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