Fun and Games (eBook, PDF)
eBook, PDF

Fun and Games (eBook, PDF)

Second International Conference, Eindhoven, The Netherlands, October 20-21, 2008, Proceedings

Redaktion: Markopoulos, Panos; Rowland, Duncan; Ijsselsteijn, Wijnand
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The use of computing technology for entertainment purposes is not a recent p- nomenon. Video game consoles, home computers and other entertainment media have been used widely for more than three decades, and people of all ages are spe- ing an increasing amount of time and money on these technologies. More recent is the rise of a vibrant research community focusing on gaming and entertainment applications. Driven by the growth and the coming of age of the g- ing industry, and by its increasing recognition in the media and the minds of the broader public, the study of computer games, game develo...

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