Computer Graphics Programming in OpenGL With C++ (Edition 3) (eBook, ePUB)

Computer Graphics Programming in OpenGL With C++ (Edition 3) (eBook, ePUB)

Mastering 3D Graphics and Animation Techniques

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This edition provides step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, covering theoretical foundations of 3D computer graphics. Every shader stage is explored, from basics like modeling, textures, lighting, and shadows, to advanced techniques such as tessellation, noise maps, water, and stereoscopy. Expanded coverage includes camera control, refraction, and ray tracing with bounding volume hierarchies. Companion files include source code, shaders, model files, and skyboxes for all examples in the book.Understanding these concepts is crucial for creating sophist...

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