Building Games with Flutter (eBook, ePUB)
Paul Teale
eBook, ePUB

Building Games with Flutter (eBook, ePUB)

The ultimate guide to creating multiplatform games using the Flame engine in Flutter 3

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With its powerful tools and quick implementation capabilities, Flutter provides a new way to build scalable cross-platform apps. In this book, you'll learn how to build on your knowledge and use Flutter as the foundation for creating games. This game development book takes a hands-on approach to building a complete game from scratch. You'll see how to get started with the Flame library and build a simple animated example to test Flame. You'll then discover how to organize and load images and audio in your Flutter game. As you advance, you'll gain insights into the game loop and set it up for f...

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