A Framework for Real-time 3D Reconstruction by Space Carving using Graphics Hardware (eBook, PDF)

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Diploma Thesis from the year 2006 in the subject Computer Science - Applied, grade: 1.0, University of Weimar (Faculty of Media), language: English, abstract: Reconstruction of real-world scenes from a set of multiple images is a topic in Computer Vision and 3D Computer Graphics with many interesting applications. There exists a powerful algorithm for shape reconstruction from arbitrary viewpoints, called Space Carving. However, it is computationally expensive and hence can not be used with applications in the field of 3D video or CSCW as well as interactive 3D model creation. Attempts have be...

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