Visibility Algorithms for Real-Time Rendering
Oliver Mattausch
Broschiertes Buch

Visibility Algorithms for Real-Time Rendering

Efficient Visibility Computations for Rendering Acceleration and High-Quality Illumination in General 3D Environments

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Visibility computations are essential operations in computer graphics, which are required for rendering acceleration in the form of visibility culling, as well as for computing realistic lighting. Visibility culling aims to provide output sensitivity by sending only visible primitives to the hardware. Regardless of the rapid development of graphics hardware, it is of crucial importance for many applications like game development or architectural design, as the demands on the hardware regarding scene complexity increase accordingly. Most of the countless proposed algorithms are only usable unde...