Jim ArlowIla Neustadt
Broschiertes Buch

UML 2 and the Unified Process

Practical Object-Oriented Analysis & Design

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This thoroughly revised second edition is based upon the authors' successful

training courses, and gives the reader a quick, focused tour through a proven

object-oriented analysis and design process. It introduces and explains the

need-to-know concepts and key elements of both Unified Modeling Language

(UML) and the Unified Process (UP). The book allows the reader to get up to

speed on successful techniques that can be immediately applied. The structure

of the book aims to give the reader as clear and uncomplicated a guide as

possible. It takes the reader through an introduction to UML, an introduction

to the UP, then covers the basics of software requirements and use case

modeling. The key aspects of the analysis and design stages are covered in stepby-

step detail, finishing off with implementation.

Product Description
This book manages to convey the practical use of UML 2 in clear and understandable terms with many examples and guidelines. Even for people not working with the Unified Process, the book is still of great use. UML 2 and the Unified Process, Second Edition is a must-read for every UML 2 beginner and a helpful guide and reference for the experienced practitioner.

--Roland Leibundgut, Technical Director, Zuehlke Engineering Ltd.

This book is a good starting point for organizations and individuals who are adopting UP and need to understand how to provide visualization of the different aspects needed to satisfy it.

--Eric Naiburg, Market Manager, Desktop Products, IBM Rational Software

This thoroughly revised edition provides an indispensable and practical guide to the complex process of object-oriented analysis and design using UML 2. It describes how the process of OO analysis and design fits into the software development lifecycle as defined by the Unified Process (UP).

UML 2 and the Unified Process contains a wealth of practical, powerful, and useful techniques that you can apply immediately. As you progress through the text, you will learn OO analysis and design techniques, UML syntax and semantics, and the relevant aspects of the UP. The book provides you with an accurate and succinct summary of both UML and UP from the point of view of the OO analyst and designer.

This book provides

Chapter roadmaps, detailed diagrams, and margin notes allowing you to focus on your needs

Outline summaries for each chapter, making it ideal for revision, and a comprehensive index that can be used as a reference

New to this edition:

Completely revised and updated for UML 2 syntax

Easy to understand explanations of the new UML 2 semantics

More real-world examples

A new section on the Object Constraint Language (OCL)

Introductory material on the OMG's Model Driven Architecture (MDA)

The accompanying website provides

A complete example of a simple e-commerce system

Open source tools for requirements engineering and use case modeling

Industrial-strength UML course materials based on the book

Features + Benefits
Second edition of a proven practical guide to the essentials of both the Unified Modeling Language and the IBM/Rational Unified Process.

° Fully updated for UML 2.0 and highlights the latest features of the IBM/Rational Unified Process

° Emphasizes tips and tricks that help the reader become an expert analyst and designer

° Includes a new section on the OMG's MDA initiative, coverage of RUP stereotypes, and a new appendix relating the book to UML certification

Backcover
This book manages to convey the practical use of UML 2 in clear and understandable terms with many examples and guidelines. Even for people not working with the Unified Process, the book is still of great use. UML 2 and the Unified Process, Second Edition is a must-read for every UML 2 beginner and a helpful guide and reference for the experienced practitioner.

--Roland Leibundgut, Technical Director, Zuehlke Engineering Ltd.

This book is a good starting point for organizations and individuals who are adopting UP and need to understand how to provide visualization of the different aspects needed to satisfy it.

--Eric Naiburg, Market Manager, Desktop Products, IBM Rational Software

This thoroughly revised edition provides an indispensable and practical guide to the complex process of object-oriented analysis and design using UML 2. It describes how the process of OO analysis and design fits into the software development lifecycle as defined by the Unified Process (UP).

UML 2 and the Unified Process contains a wealth of practical, powerful, and useful techniques that you can apply immediately. As you progress through the text, you will learn OO analysis and design techniques, UML syntax and semantics, and the relevant aspects of the UP. The book provides you with an accurate and succinct summary of both UML and UP from the point of view of the OO analyst and designer.

This book provides

Chapter roadmaps, detailed diagrams, and margin notes allowing you to focus on your needs

Outline summaries for each chapter, making it ideal for revision, and a comprehensive index that can be used as a reference

New to this edition:

Completely revised and updated for UML 2 syntax

Easy to understand explanations of the new UML 2 semantics

More real-world examples

A new section on the Object Constraint Language (OCL)

Introductory material on the OMG's Model Driven Architecture (MDA)

The accompanying website provides

A complete example of a simple e-commerce system

Open source tools for requirements engineering and use case modeling

Industrial-strength UML course materials based on the book

Acknowledgments.

Preface.

I. INTRODUCING UML AND UP.

1. What is UML?

1.1 Chapter roadmap

1.2 What is UML?

1.3 The birth of UML

1.4 MDA - the future of UML

1.5 Why unified?

1.6 Objects and UML

1.7 UML structure

1.8 UML building blocks

1.9 UML common mechanisms

1.10 Architecture

1.11 What we have learned

2. What is the Unified Process?

2.1 Chapter roadmap

2.2 What is UP?

2.3 The birth of UP

2.4 UP and the Rational Unified Process

2.5 Instantiating UP for your project

2.6 UP axioms

2.7 UP is an iterative and incremental process

2.8 UP structure

2.9 UP phases

2.10 What we have learned

II. REQUIREMENTS.

3. The requirements workflow.

3.1 Chapter roadmap

3.2 The requirements workflow

3.3 Software requirements - metamodel

3.4 Requirements workflow detail

3.5 The importance of requirements

3.6 Defining requirements

3.7 Finding requirements

3.8 What we have learned

4. Use case modeling.

4.1 Chapter roadmap

4.2 Use case modeling

4.3 UP activity: Find actors and use cases

4.4 UP activity: Detail a use case

4.5 Use case specification

4.6 Requirements tracing

4.7 When to apply use case modeling

4.8 What we have learned

5. Advanced use case modeling.

5.1 Chapter roadmap

5.2 Actor generalization

5.3 Use case generalization

5.4 include

5.5 extend

5.6 When to use advanced features

5.7 Hints and tips for writing use cases

5.8 What we have learned

III. ANALYSIS.

6. The analysis workflow.

6.1 Chapter roadmap

6.2 The analysis workflow

6.3 Analysis artifacts - metamodel

6.4 Analysis workflow detail

6.5 Analysis model - rules of thumb

6.6 What we have learned

7. Objects and classes.

7.1 Chapter roadmap

7.2 What are objects?

7.3 UML object notation

7.4 What are classes?

7.5 UML class notation

7.6 Scope

7.7 Object construction and destruction

7.8 What we have learned

8. Finding analysis classes.

8.1 Chapter roadmap

8.2 UP activity: Analyze a use case

8.3 What are analysis classes?

8.4 Finding classes

8.5 Creating a first-cut analysis model

8.6 What we have learned

9. Relationships.

9.1 Chapter roadmap

9.2 What is a relationship?

9.3 What is a link?

9.4 What is an association?

9.5 What is a dependency?

9.6 What we have learned

10. Inheritance and polymorphism.

10.1 Chapter roadmap

10.2 Generalization

10.3 Class inheritance

10.4 Polymorphism

10.5 Advanced generalization

10.6 What we have learned

11. Analysis packages.

11.1 Chapter roadmap

11.2 What is a package?

11.3 Packages and namespaces

11.4 Nested packages

11.5 Package dependencies

11.6 Package generalization

11.7 Architectural analysis

11.8 What we have learned

12. Use case realization.

12.1 Chapter roadmap

12.2 UP activity: Analyze a use case

12.3 What are use case realizations?

12.4 Use case realization - elements

12.5 Interactions

12.6 Lifelines

12.7 Messages

12.8 Interaction diagrams

12.9 Sequence diagrams

12.10 Combined fragments and operators

12.11 Communication diagrams

12.12 What we have learned

13. Advanced use case realization.

13.1 Chapter roadmap

13.2 Interaction occurrences

13.3 Continuations

13.4 What we have learned

14. Activity diagrams.

14.1 Chapter roadmap

14.2 What are activity diagrams?

14.3 Activity diagrams and the UP

14.4 Activities

14.5 Activity semantics

14.6 Activity partitions

14.7 Action nodes

14.8 Control nodes

14.9 Object nodes

14.10 Pins

14.11 What we have learned

15. Advanced activity diagrams.

15.1 Chapter roadmap

15.2 Connectors

15.3 Interruptible activity regions

15.4 Exception handling

15.5 Expansion nodes

15.6 Sending signals and accepting events

15.7 Streaming

15.8 Advanced object flow features

15.9 Multicast and multireceive

15.10 Parameter sets

15.11 centralBuffer node

15.12 Interaction overview diagrams

15.13 What we have learned

IV. DESIGN.

16. The design workflow.

16.1 Chapter roadmap

16.2 The design workflow

16.3 Design artifacts - metamodel

16.4 Design workflow detail

16.5 UP activity: Architectural design

16.6 What we have learned

17. Design classes.

17.1 Chapter roadmap

17.2 UP activity: Design a class

17.3 What are design classes?

17.4 Anatomy of a design class

17.5 Well-formed design classes

17.6 Inheritance

17.7 Templates

17.8 Nested classes

17.9 What we have learned

18. Refining analysis relationships.