Transforming Society and Organizations through Gamification
Gebundenes Buch

Transforming Society and Organizations through Gamification

From the Sustainable Development Goals to Inclusive Workplaces

Herausgegeben: Spanellis, Agnessa; Harviainen, J. Tuomas
Versandkostenfrei!
Versandfertig in 6-10 Tagen
76,99 €
inkl. MwSt.
Weitere Ausgaben:
PAYBACK Punkte
38 °P sammeln!
Gamification is the application of game-design elements and game principles to non-game contexts, and has been used to solve problems by applying characteristics of games. Though it has principally been applied in the areas of business and education, this book seeks to expand focus beyond this, looking at how gamification can be used for social change, the development of organizations and the implementation of the UN Sustainable Development goals.Including contributors from across the glove, it draws on a rich array of case studies, from inclusivity in the workplace to ecosystems in the Amazon...