The use of games to attract audiences in the media
Marcelo Henrique Santos
Broschiertes Buch

The use of games to attract audiences in the media

In the book you will learn about the project that was developed for TV Galega (Santa Catarina)

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The book presents a bibliographical survey, using articles, books and publications, on the world of games, showing their structure, thus obtaining technical information and more in-depth concepts in the area of game development. After this process, a study of the main social networks (Twitter and Facebook) was carried out to make it possible to integrate games with these channels of dissemination and communication, resulting in a case that can be applied in future work. At the end of the book, the project for a game that was implemented for TV Galega is presented, resulting in a real example o...