
Teaching & learning Polymorphism in JAVA & C++ Using Learning Objects
Interactive learning using learning objects technology
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In recent years, the knowledge-based economy hasexhibited a pervasive and ever-increasing demand forinnovative ways of delivering education, which hasled to dramatic changes in learning technology andorganizations. These radical changes in learningneeds and technology are fueling a transition inmodern learning in the era of the Internet, commonlyreferred to as e-learning. E-learning can be definedas technology-based learning in which learningmaterials are delivered electronically to remotelearners via a computer network.The purpose of thestudy is to develop an educational resource thathelps in...
In recent years, the knowledge-based economy has
exhibited a pervasive and ever-increasing demand for
innovative ways of delivering education, which has
led to dramatic changes in learning technology and
organizations. These radical changes in learning
needs and technology are fueling a transition in
modern learning in the era of the Internet, commonly
referred to as e-learning. E-learning can be defined
as technology-based learning in which learning
materials are delivered electronically to remote
learners via a computer network.The purpose of the
study is to develop an educational resource that
helps in teaching and learning one of key features of
object-oriented programming, Polymorphism mechanism
in Java and C++. The students can start from any part
of the system, depending on his or her basic
knowledge in the scope of the system. But it is
recommended that the user go through the tutorial
sequentially. The system has two main parts, Java and
C++ Polymorphism Mechanism. The friendly application
with visualization approach is used for the better
understanding of students.
exhibited a pervasive and ever-increasing demand for
innovative ways of delivering education, which has
led to dramatic changes in learning technology and
organizations. These radical changes in learning
needs and technology are fueling a transition in
modern learning in the era of the Internet, commonly
referred to as e-learning. E-learning can be defined
as technology-based learning in which learning
materials are delivered electronically to remote
learners via a computer network.The purpose of the
study is to develop an educational resource that
helps in teaching and learning one of key features of
object-oriented programming, Polymorphism mechanism
in Java and C++. The students can start from any part
of the system, depending on his or her basic
knowledge in the scope of the system. But it is
recommended that the user go through the tutorial
sequentially. The system has two main parts, Java and
C++ Polymorphism Mechanism. The friendly application
with visualization approach is used for the better
understanding of students.