Socially, gameful persuasion: the next level
Christopher Mead
Broschiertes Buch

Socially, gameful persuasion: the next level

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Persuasive technologies enjoys increasing pervasiveness and user immersion; the ability to create products that can alter user behaviour such as mobile applications is now commonplace within the computer developing domain. Affordable multi-touch devices and the rapid development of technology has helped facilitate this growth and allowed for new terminologies and concepts to transpire. Consequently, one of those, Gamification, is increasingly entangled within the design debates that surround these types of products and applications. Intriguingly, there has been little discourse of how these tw...