Serious Games and Edutainment Applications
Gebundenes Buch

Serious Games and Edutainment Applications

Volume II

Herausgegeben: Ma, Minhua; Oikonomou, Andreas
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With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the current developments and applications of game technologies within educational settings, with cutting-edge academic research and industry insights, providing a greater understanding into current and future developments and advances within this field. Following on from the success of the first volume in 2011, researchers from around the world presents up-to-date research on a broad range of new and emerging topics suc...