Reimagining Characters with Unreal Engine's MetaHuman Creator
Brian Rossney
Broschiertes Buch

Reimagining Characters with Unreal Engine's MetaHuman Creator

Elevate your films with cinema-quality character designs and motion capture animation

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Currently, there is not much information describing the entire workflow of creating and animating a digital human using the MetaHuman Creator and Unreal Engine 5. This book fixes the issue by getting you up and running with these technologies.