Regularized Optimization Methods for Reconstruction and Modeling in Computer Graphics
Stephan Wenger
Broschiertes Buch

Regularized Optimization Methods for Reconstruction and Modeling in Computer Graphics

Dissertation

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The field of computer graphics deals with virtual representations of the real world. These can be obtained either through reconstruction of a model from measurements, or by directly modeling a virtual object, often on a real-world example. The former is often formalized as a regularized optimization problem, in which a data term ensures consistency between model and data and a regularization term promotes solutions that have high a priori probability.In this dissertation, different reconstruction problems in computer graphics are shown to be instances of a common class of optimization problems...