Modeling and Simulation
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The entertainment industry and the U.S. Department of Defense (DOD) -- though different in their motivations, objectives, and cultures -- share a growing interest in modeling and simulation technologies. In entertainment, such technologies drive multibillion-dollar markets in video games, virtual reality attractions and theme parks, and film. For DOD, modeling and simulation provide a cost-effective means of training troops, developing doctrine and tactics, and evaluating new and upgraded systems. This volume explores both entertainment and military applications of modeling and simulation tech...