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This introductory textbook introduces students to mathematical concepts and helps them to understand how they apply to the field of game development. The book covers mathematical concepts commonly used in game development while providing application of the concepts in the industry-standard Unity game engine.

Produktbeschreibung
This introductory textbook introduces students to mathematical concepts and helps them to understand how they apply to the field of game development. The book covers mathematical concepts commonly used in game development while providing application of the concepts in the industry-standard Unity game engine.
Autorenporträt
Jacob Enfield is a research faculty member at George Mason University where he teaches game programming in the Computer Game Design program and conducts research at the Virginia Serious Game Institute. Jacob has worked professionally as an educational game developer and has taught a wide range of subjects, including computer science, game development, virtual reality, multimedia production, machine learning, artificial intelligence, and mathematics.