Mastering Graphics Programming with Vulkan

Develop a modern rendering engine from first principles to state-of-the-art techniques

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Develop a rendering framework in this part-color guide by implementing next-generation 3D graphics, leveraging advanced Vulkan features, and getting familiar with efficient real-time ray tracing techniques uncovered by leading industry veterans, Marco Castorina and Gabriel Sassone Key Features: - Use a pre-built "Raptor" engine to abstract tedious aspects like file systems, memory allocation, and utility functions - Delve into advanced graphics programming by taking advantage of Vulkan's cutting-edge features, including mesh shaders and ray tracing - Optimize your engine without reinventing th...