Java and Object Orientation: An Introduction is an introduction to object orientation for computer science students and those actively involved in the software industry. Object Orientation is discussed before the author goes on to introduce Java and, throughout, object oriented concepts are illustrated through the Java language with examples for the reader to follow. Design is included as well as coding, and guidance is given on how to build OO applications in Java. The construction of applications, not just applets is discussed in detail, showing how to turn any application into an applet.…mehr
Java and Object Orientation: An Introduction is an introduction to object orientation for computer science students and those actively involved in the software industry. Object Orientation is discussed before the author goes on to introduce Java and, throughout, object oriented concepts are illustrated through the Java language with examples for the reader to follow. Design is included as well as coding, and guidance is given on how to build OO applications in Java. The construction of applications, not just applets is discussed in detail, showing how to turn any application into an applet. Java style guidelines are included, meeting the latest release of Java. This book provides guidance on how to build object oriented applications in Java and will be a valuable reference for undergraduates being introduced to object orientation and Java. It will also be of interest to those professionals who wish to convert to (or learn about) object orientation and Java.
From the contents: - Part 1. Introduction to Object Orientation:Introduction to Object Orientation. Elements of Object Orientation. Constructing an Object Oriented System - Part 2. An Introduction to the Java Language: A Brief History of Time, the Universe and Java. A Little Java. Java Building Blocks. Java Constructs. An Example Java Class - Part 3. Java and Object Orientation: Classes, Inheritance and Abstraction. Encapsulation and Polymorphism. Inner Classes. Data Structures. The Collection Classes - Part 4. Further Java: Control and Iteration. An Object Oriented Organizer. Streams and Files. Serialization. Observers and Observables - Part 5. Graphical Interfaces and Applets: Graphic Programming using the AWT. User Interface Programming. Managing Component Layout. Putting the Swing into Java. A GUI Case Study. The Lowdown on Layouts, Borders and Containers. Combining Graphics and GUI Components. Swing Data Model Case Study. Java: Speaking in Tongues. The CUTtin g Edge - Part 6. Internet Working: Sockets in Java. Applets and the Internet. Servlets: Serving Java up on the Web. Java Server Pages. Java Database Connectivity - Part 7. Java Development: Java Style Guidelines. Exception Handling. Concurrency - Part 8. Object Oriented Design: Object Oriented Analysis and Design. The Unified Modeling Language. The Unified Process - Part 9. The Future: Areas of Java and Object Technology not covered
From the contents: - Part 1. Introduction to Object Orientation:Introduction to Object Orientation. Elements of Object Orientation. Constructing an Object Oriented System - Part 2. An Introduction to the Java Language: A Brief History of Time, the Universe and Java. A Little Java. Java Building Blocks. Java Constructs. An Example Java Class - Part 3. Java and Object Orientation: Classes, Inheritance and Abstraction. Encapsulation and Polymorphism. Inner Classes. Data Structures. The Collection Classes - Part 4. Further Java: Control and Iteration. An Object Oriented Organizer. Streams and Files. Serialization. Observers and Observables - Part 5. Graphical Interfaces and Applets: Graphic Programming using the AWT. User Interface Programming. Managing Component Layout. Putting the Swing into Java. A GUI Case Study. The Lowdown on Layouts, Borders and Containers. Combining Graphics and GUI Components. Swing Data Model Case Study. Java: Speaking in Tongues. The CUTtin g Edge - Part 6. Internet Working: Sockets in Java. Applets and the Internet. Servlets: Serving Java up on the Web. Java Server Pages. Java Database Connectivity - Part 7. Java Development: Java Style Guidelines. Exception Handling. Concurrency - Part 8. Object Oriented Design: Object Oriented Analysis and Design. The Unified Modeling Language. The Unified Process - Part 9. The Future: Areas of Java and Object Technology not covered
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