Mohamed Serry
Broschiertes Buch

Investigating Ambient AI Techniques Suited For Procedural Worlds

Ambient AI in Procedural Games

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Bachelor Thesis from the year 2016 in the subject Computer Sciences - Artificial Intelligence, grade: 90-93/100, , course: Games Programming, language: English, abstract: Procedural Content Generation (PCG) is a trending technique in content authoring for Independent Game Developers (IGD), recent success in games such as No Man's Sky has led developers to investigate this newly developed technology.Now more than ever, Game AI has to adapt to a changing environment and delivering a unique gaming experience on Run-Time. A selection of Ambient AI (AAI) Techniques is selected for identifying the m...