Introduction to Video Game Engine Development
Victor G. Brusca
Broschiertes Buch

Introduction to Video Game Engine Development

Learn to Design, Implement, and Use a Cross-Platform 2D Game Engine

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Start your video game development journey by learning how to build a 2D game engine from scratch. Using Java (with NetBeans as your IDE and using Java's graphics framework) or by following along in C# (with Visual Studio as your IDE and using the MonoGame framework), you'll cover the design and implementation of a 2D game engine in detail. Each class will be reviewed with demonstration code. You'll gain experience using the engine by building a game from the ground up.Introduction to Video Game Engine Development reviews the design and implementation of a 2D game engine in three parts. Part 1 ...