Introduction to Blender 3.0
Gianpiero Moioli
Broschiertes Buch

Introduction to Blender 3.0

Learn Organic and Architectural Modeling, Lighting, Materials, Painting, Rendering, and Compositing with Blender

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Master the basics of 3D modeling for art, architecture, and design by exploring Blender 3.0. This book explains modeling, materials, lighting, painting, and more with Blender and other external tools.You will configure a 3D architectural environment and set up the workflow of an art and design project within Blender. You will use Blender's main tools-mesh modeling and sculpting-to create virtual objects and environments. And, you will explore building materials and light scenes, followed by drawing and virtual painting. Chapters cover rendering scenes and transforming them into 2D images or vi...