Inside Curriculum-Embedded Virtual Worlds
Holly Ludgate
Broschiertes Buch

Inside Curriculum-Embedded Virtual Worlds

Collaborative Dialogue in Quest Atlantis

Versandkostenfrei!
Versandfertig in 6-10 Tagen
47,99 €
inkl. MwSt.
PAYBACK Punkte
24 °P sammeln!
The use of multi-user virtual environments in K-12 education is sparse due in part to the lack of research demonstrating student learning within these environments. The purpose of this study was to explore a key component of learning, collaborative talk, within the Quest Atlantis virtual gaming environment and to look for the relationship between collaboration and progress markers within the game. Three questions guided this study: (a) What is the nature of collaboration? (b) Is there a difference in the nature of collaboration in a structured environment (required collaboration for student su...