Indirect forest lighting using GPUs
Fayçal Abbas
Broschiertes Buch

Indirect forest lighting using GPUs

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The global illumination in real time of natural scenes such as a forest is one of the most complex problems to solve because of the multiple inter-reflections between light-matter of the objects composing the scene, the major problem that arises is the problem of calculating visibility, indeed the calculation of visibility is done for all the leaves visible from a given point. Given the huge number of leaves present in a tree, this calculation is performed for each leaf of the tree which also reduces the performance.In this thesis we describe a new approach to approximate visibility queries th...