History learning with digital games
Társio Roberto Macedo
Broschiertes Buch

History learning with digital games

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Games, like other elements of digital media, use references from our daily lives to construct their narratives. History is used from facts to common elements to support stories that are sold today as novelties. In this book, the author uses one of today's most awarded sagas to show that learning history can be interesting when we use aspects of entertainment to teach in a meaningful way.