High-Quality Illumination of Virtual Objects Based on an Environment Estimation in Mixed Reality Applications
Tobias Schwandt
Broschiertes Buch

High-Quality Illumination of Virtual Objects Based on an Environment Estimation in Mixed Reality Applications

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Visualizations of virtual objects in the real environment is often done by a simplified representation with simple surfaces and without reference to the surrounding environment. The seamless fusion of the virtual and real environment is, however, an essential factor in many areas, which is of particular importance when calculating lighting in mixed realities on mobile devices. Current approaches focus on approximations, which allow the calculation of diffuse lighting, whereby the rendering of glossy reflection properties is often neglected. The aim of this book is to enable the visualization o...