Godot Learning GDScript the Fun Way
Michael Mcguire
Gebundenes Buch

Godot Learning GDScript the Fun Way

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This book is split into three main sections divided up as followed: Part I: In the first part of this section, you'll learn basic programming concepts, such as variables, lists, classes, and loops, and practice writing clean code with exercises for each topic. You'll also learn how to make your programs interactive for the user. In the second section, you'll put your new knowledge into practice with a few projects including: a game and using APIs. In the third section, you'll be able to read about all the potential error codes and what they mean in addition to some tips on how to write clean c...