Game Engine Architecture
Jason Gregory
Broschiertes Buch

Game Engine Architecture

Volume II, Graphics, Motion and Sound

Versandkostenfrei!
Erscheint vorauss. 30. Januar 2026
61,99 €
inkl. MwSt.
Weitere Ausgaben:
PAYBACK Punkte
31 °P sammeln!
In this fourth edition, Jason Gregory presents both the theory and practice of game engine software development. The broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated.