Dynamische Contentanpassung bei Massive Multiplayer Online Games

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Diploma Thesis from the year 2006 in the subject Computer Science - Technical Computer Science, grade: 1,7, Free University of Berlin, language: English, abstract: Massive Multiplayer Online Games (MMOGs) are digital games that allow a large number of players to interact and communicate in a virtual environment. Due to the different characteristics and preferences of the individual player, he (or she) can be categorized into certain player-types with a specific motivation for playing. In the course of the game, this knowledge about the player motivation can be used to dynamically adapt the gam...