Digital Narratives Developed Using the Scratch Tool
Iago Marques de Vargas
Broschiertes Buch

Digital Narratives Developed Using the Scratch Tool

Digital Narrative Vampire Mario

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This work was designed to show that maths teaching can be applied in a creative way and with easy-to-understand language. A digital narrative developed using the scratch programming tool was used to demonstrate a combinatorial analysis problem. It tells the story of a young vampire count who falls in love with a beautiful peasant girl, and in order for him to realise his great dream of becoming human, he needs to use mathematical calculations to win his great love.