
Design Thinking in the Classroom
Easy-To-Use Teaching Tools to Foster Creativity, Encourage Innovation, and Unleash Potential in Every Student
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Harness the Power of Design Thinking to Inspire your Students!Whether your students are tackling project-based learning or developing solutions in the STEM maker lab, design thinking will help them be more innovative. The design-thinking process, practices and mindsets teach 21st-century skills such as adaptability, collaboration and critical thinking.The design thinking program described in this book helps develop students' mindsets in a way that is more conducive to producing innovative solutions. It allows students to apply their creativity to tackle real-world issues and achieve better res...
Harness the Power of Design Thinking to Inspire your Students!
Whether your students are tackling project-based learning or developing solutions in the STEM maker lab, design thinking will help them be more innovative. The design-thinking process, practices and mindsets teach 21st-century skills such as adaptability, collaboration and critical thinking.
The design thinking program described in this book helps develop students' mindsets in a way that is more conducive to producing innovative solutions. It allows students to apply their creativity to tackle real-world issues and achieve better results through the use of its five learning phases:
- Empathize
- Define
- Ideate
- Prototype
- Test
Whether your students are tackling project-based learning or developing solutions in the STEM maker lab, design thinking will help them be more innovative. The design-thinking process, practices and mindsets teach 21st-century skills such as adaptability, collaboration and critical thinking.
The design thinking program described in this book helps develop students' mindsets in a way that is more conducive to producing innovative solutions. It allows students to apply their creativity to tackle real-world issues and achieve better results through the use of its five learning phases:
- Empathize
- Define
- Ideate
- Prototype
- Test