Creating 3D Game Art for the iPhone with Unity
Wes Mcdermott
Gebundenes Buch

Creating 3D Game Art for the iPhone with Unity

Featuring modo and Blender pipelines

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Focuses on the key principles of game design and development by covering the iDevice hardware in conjunction with Unity iOS and how it relates to creating optimized game assets for the iDevices. This title helps to learn to model characters and environment assets, texture, animate skinned characters and apply advanced lightmapping techniques.