Core Assets Development in Software Product Lines
Leandro Nascimento
Broschiertes Buch

Core Assets Development in Software Product Lines

Towards a Practical Approach for the Mobile Game Domain

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The most aimed objectives in software engineering are basically high productivity, with high quality at low costs and one possible way for achieving these objectives is establishing software reuse. In this context, one approach that can enable software reuse in practice is Software Product Line (SPL). A particular domain where the adoption of such approach may bring relevant benefits is the mobile game domain mainly because the games need to run in a great diversity of handsets and there is a large number of similar games being developed. However, the characteristics of this domain usually cre...