Computer Graphics and Multimedia

Computer Graphics and Multimedia

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The aim of this book is to understand: Transformations: Translations, Rotations, Scalings, General Pivot-Point Rotation, General Fixed-Point Scaling, Concatenation Properties; Other Transformations: Reflections and shear Polygons: Introduction-Polygons-An Inside-Outside Tests-Scan-Line Polygon Fill Algorithm - Boundary Fill Algorithm - Flood Fill algorithm - Fill Area Functions-Character Generation - Ant aliasing. Two Dimensional Viewing: The viewing Pipeline-Viewing Coordinate Reference Frame - Window to View port transformation - Two Dimensional Viewing Functions Line Clipping: The Cohen-Sut...