Comparative analysis of Sequential and Concurrent processing for float

Comparative analysis of Sequential and Concurrent processing for float

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Floating point adders are hard to implement on reconfigurable devices because of complexity of their algorithm. Proposed work describes the implementation of floating point adder using sequential and concurrent processing on reconfigurable hardware. Implementation of floating point adder using sequential processing utilizes less chip area but with significant increase in combinational delay and clock period as compared with concurrent processing. Implementation of floating point adder using concurrent processing on Virtex 4 consumes 7% chip area with a combinational delay of 24.201nsec without...