This full-color book will inspire beginner JavaScript learners to start solving problems and creating programs with JavaScript, even with absolutely no programming experience. It is not just friendly and easy: it is the first JavaScript guide for beginners that puts readers in control of their own learning and empowers them to build unique programs to solve problems they care about. Begin to Code with JavaScript is packed with innovations, including its 'Snaps' library of pre-built operations that are easy to combine with their own unique programs, Cookie Cutter templates that give them a…mehr
This full-color book will inspire beginner JavaScript learners to start solving problems and creating programs with JavaScript, even with absolutely no programming experience. It is not just friendly and easy: it is the first JavaScript guide for beginners that puts readers in control of their own learning and empowers them to build unique programs to solve problems they care about. Begin to Code with JavaScript is packed with innovations, including its 'Snaps' library of pre-built operations that are easy to combine with their own unique programs, Cookie Cutter templates that give them a flying start, and 'Make Something Happen' projects that help them build skills by creating their own programs.
Rob Miles spent more than 30 years teaching programming at the University of Hull in the United Kingdom. He now runs a company promoting community uptake of computer technology. He’s a Microsoft MVP with a passion for programming and creating new things. If he had any spare time, he’d spend it writing even more code. He loves building devices and then switching them on to see what they do. He reckons that programming is the most creative thing you can learn how to do. He claims to know a lot of really good jokes, but nobody has ever heard him tell one. If you want an insight into the Wacky WorldTM of Rob Miles, you can read his blog at www.robmiles. com and follow him on Twitter via @RobMiles.
Inhaltsangabe
Part 1: The world of JavaScript Chapter 1 Running JavaScript Chapter 2 Hypertext Markup Language (HTML) Chapter 3 Cascading Style Sheets (CSS) Part 2: Coding with JavaScript Chapter 4 Working with data Chapter 5 Making decisions in programs Chapter 6 Repeating actions in programs Chapter 7 Creating functions Chapter 8 Storing data Chapter 9 Objects Part 3: Useful JavaScript Chapter 10 Advanced JavaScript Chapter 11 Creating applications Chapter 12 Creating games
Part 1: The world of JavaScript Chapter 1 Running JavaScript Chapter 2 Hypertext Markup Language (HTML) Chapter 3 Cascading Style Sheets (CSS) Part 2: Coding with JavaScript Chapter 4 Working with data Chapter 5 Making decisions in programs Chapter 6 Repeating actions in programs Chapter 7 Creating functions Chapter 8 Storing data Chapter 9 Objects Part 3: Useful JavaScript Chapter 10 Advanced JavaScript Chapter 11 Creating applications Chapter 12 Creating games
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