Algorithms and Networking for Computer Games

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The essential guide to solving algorithmic and networking problems in commercial computer games, revised and extendedAlgorithms and Networking for Computer Games, Second Edition is written from the perspective of the computer scientist. Combining algorithmic knowledge and game-related problems, it explores the most common problems encountered in game programing.The first part of the book presents practical algorithms for solving "classical" topics, such as random numbers, procedural generation, tournaments, group formations and game trees. The authors also focus on how to find a path in, creat...