A gaming approach to the hyperspace
Björn Hlava
Broschiertes Buch

A gaming approach to the hyperspace

Growing intuition for the 4th spatial dimension

Versandkostenfrei!
Versandfertig in 6-10 Tagen
35,90 €
inkl. MwSt.
PAYBACK Punkte
0 °P sammeln!
This thesis evolves around the basic concepts of hypergeometry for videogames. Beginning with an explanation of the world. Defining from the basic transforms up to rotations around arbitrary planes. The followup describes the implementation of such a game using the unreal engine. The depicted visualization is separated into cut (4D intersection by a 3D plane) combined with a projection (3D cast shadow of a 4D object). This allows to perceive the entire level at once. The developed game is a FPS based platformer with puzzle elements. The players can move to any point and can see any rotation of...