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The monograph is dedicated to 3D technology and its main features, including 3D modelling and virtual reality. It introduces a novel boundary approach method utilized for creating geometric objects. These objects serve as the foundation for modelling arbitrary, real, or imaginary entities using a 3D modelling program. The book elucidates the fundamental primitives, transformations, and visualization techniques crucial for processing, combining, and crafting diverse and realistic 3D objects and scenes. Additionally, programming codes are provided for a comprehensive understanding of these…mehr

Produktbeschreibung
The monograph is dedicated to 3D technology and its main features, including 3D modelling and virtual reality. It introduces a novel boundary approach method utilized for creating geometric objects. These objects serve as the foundation for modelling arbitrary, real, or imaginary entities using a 3D modelling program. The book elucidates the fundamental primitives, transformations, and visualization techniques crucial for processing, combining, and crafting diverse and realistic 3D objects and scenes. Additionally, programming codes are provided for a comprehensive understanding of these concepts. The 3D objects generated, through the newly presented stereoscopic system, find applications in various fields, such as training in stereometry, the development of sophisticated 3D games, and the study of cardiac health through virtual reality.
Autorenporträt
Penio Lebamovski is an Assistant Professor at the Institute of Robotics of the Bulgarian Academy of Sciences. He holds an M.Sc. and a Ph.D. degrees from the University of Veliko Tarnovo, Bulgaria. His scientific research interests include mathematics, 3D modelling, 3D animation, as well as the investigation and mathematical analysis of ECG signals.